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IDProjectCategoryView StatusDate SubmittedLast Update
0005226Dwarf FortressUndeathpublic2012-02-17 11:312014-07-16 23:46
ReporterXieg 
Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
StatusnewResolutionopen 
PlatformOSWindows 7OS Version
Product Version0.34.01 
Target VersionFixed in Version 
Summary0005226: Embarking on a terrifying region sometimes turns entire party into mist thralls due to rain effects.
DescriptionEmbarked on half mountain half forest terrifying region. Both sides had evil rain effects, no mists. When anyone walked into the forest section of the embark they would turn into foul mist thralls. Attempted to reclaim fortress twice. Each reclaim attempt started in the forest, and the entire party both times started as foul mist thralls.
TagsNo tags attached.
Attached Files

- Relationships
related to 0005124resolvedToady One Fatal bruising syndrome from "acrid ooze" rain 
has duplicate 0005228resolvedLogical2u Evil rains occasionally carry more serious mist effects. 

-  Notes
(0023616)
ZzarkLinux (reporter)
2012-09-28 04:03
edited on: 2012-09-28 04:03

I can provide a 34.11 test case (and directions) right here:
http://www.bay12forums.com/smf/index.php?topic=15096.msg3534815#msg3534815 [^]

The mountain biome has "Creeping Murk" clouds. The swamp biome has "acrid ooze" rain that knocks unconscious most of the time. The "acrid ooze" rain will husk things things at embark 50% of the time. There have been multiple cases where the acrid ooze creates "Creeping Murk Zombies".

My guess is that when 2-or-more biomes intersect, they "spread/randomize" the syndrome. That, or a buffer overload in the C++ somewhere.


- Issue History
Date Modified Username Field Change
2012-02-17 11:31 Xieg New Issue
2012-02-17 12:08 Logical2u Relationship added has duplicate 0005228
2012-02-17 12:12 Footkerchief Relationship added related to 0005124
2012-02-18 09:35 Logical2u Summary Embarking on a terrifying region sometimes turns enitre party into mist thralls. => Embarking on a terrifying region sometimes turns enitre party into mist thralls due to rain effects.
2012-09-28 04:03 ZzarkLinux Note Added: 0023616
2012-09-28 04:03 ZzarkLinux Note Edited: 0023616 View Revisions
2014-07-16 23:46 Footkerchief Summary Embarking on a terrifying region sometimes turns enitre party into mist thralls due to rain effects. => Embarking on a terrifying region sometimes turns entire party into mist thralls due to rain effects.


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