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ID | Project | Category | View Status | Date Submitted | Last Update | |
0009381 | Dwarf Fortress | Adventure Mode -- General | public | 2015-12-18 11:26 | 2016-05-21 18:52 | |
Reporter | mkiever | |||||
Assigned To | Dwarfu | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | X86 | OS | Linux | OS Version | Debian Squeeze | |
Product Version | 0.42.03 | |||||
Target Version | Fixed in Version | |||||
Summary | 0009381: duplicate companions after traveling from tavern | |||||
Description | see "Steps To Reproduce" | |||||
Steps To Reproduce | 1. Enter tavern 2. Ask Spearman (and optional Swordsdwarf) to join in adventures. You have to wait for the Swordsdwarf to finish the story. 3. Travel 4. One step north 5. 'd' to stop travel => result are duplicated companions. | |||||
Additional Information | uploading prepared save. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0034016) mkiever (reporter) 2015-12-18 11:37 |
Severity can be reduced. The duplication seems to be only temporary. After a second travel the duplicates have vanished. |
(0034019) mkiever (reporter) 2015-12-18 13:17 |
http://dffd.bay12games.com/file.php?id=11509 [^] |
(0034020) mkiever (reporter) 2015-12-18 13:22 |
Also checked companion list. The duplicate companions are only an optical illusion. The companion list shows no duplicates. |
(0034025) mkiever (reporter) 2015-12-18 14:30 edited on: 2015-12-18 14:32 |
After first travel, when duplicates appeared. If you then walk away (not travel) oddities can happen though: -companions teleporting away, reappearing -spontaneous change from walk to crawl (because of invisible companion ?) -companions disappear finally (empty companion list) And follow-up oddities after returning to tavern, like swordsdwarf being an odd mixture between companion and foreigner. |
(0034026) Detros (manager) 2015-12-18 14:31 |
This report about duplication sounds like a duplicate report of 0008932, "My companion cloned herself after fast travel" which in turn was closed as a duplicate in favour of 0005106, "Bandits/companions respawn/duplicate in their original location". |
(0034028) mkiever (reporter) 2015-12-18 14:38 |
8932/5106 happened to me too in earlier versions. Had a different feel back then. Note, that this report is for version 0.42.03 |
(0034030) Detros (manager) 2015-12-18 16:27 edited on: 2015-12-18 16:28 |
http://www.bay12games.com/dwarves/ [^] 2015-12-05 Toady One in devlog: "There are still some strange things going on (horses all over, duplicate companions, etc.)..." |
Issue History | |||
Date Modified | Username | Field | Change |
2015-12-18 11:26 | mkiever | New Issue | |
2015-12-18 11:37 | mkiever | Note Added: 0034016 | |
2015-12-18 13:17 | mkiever | Note Added: 0034019 | |
2015-12-18 13:22 | mkiever | Note Added: 0034020 | |
2015-12-18 14:30 | mkiever | Note Added: 0034025 | |
2015-12-18 14:31 | Detros | Note Added: 0034026 | |
2015-12-18 14:32 | mkiever | Note Edited: 0034025 | View Revisions |
2015-12-18 14:38 | mkiever | Note Added: 0034028 | |
2015-12-18 16:27 | Detros | Note Added: 0034030 | |
2015-12-18 16:27 | Detros | Note Edited: 0034030 | View Revisions |
2015-12-18 16:28 | Detros | Note Edited: 0034030 | View Revisions |
2016-05-21 18:52 | Dwarfu | Relationship added | duplicate of 0005106 |
2016-05-21 18:52 | Dwarfu | Status | new => resolved |
2016-05-21 18:52 | Dwarfu | Resolution | open => duplicate |
2016-05-21 18:52 | Dwarfu | Assigned To | => Dwarfu |
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