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IDProjectCategoryView StatusDate SubmittedLast Update
0009381Dwarf FortressAdventure Mode -- Generalpublic2015-12-18 11:262016-05-21 18:52
Reportermkiever 
Assigned ToDwarfu 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformX86OSLinuxOS VersionDebian Squeeze
Product Version0.42.03 
Target VersionFixed in Version 
Summary0009381: duplicate companions after traveling from tavern
Descriptionsee "Steps To Reproduce"
Steps To Reproduce1. Enter tavern
2. Ask Spearman (and optional Swordsdwarf) to join in adventures.
   You have to wait for the Swordsdwarf to finish the story.
3. Travel
4. One step north
5. 'd' to stop travel
=> result are duplicated companions.
Additional Informationuploading prepared save.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0005106confirmedFootkerchief Bandits/companions respawn/duplicate in their original location 

-  Notes
(0034016)
mkiever (reporter)
2015-12-18 11:37

Severity can be reduced. The duplication seems to be only temporary.
After a second travel the duplicates have vanished.
(0034019)
mkiever (reporter)
2015-12-18 13:17

http://dffd.bay12games.com/file.php?id=11509 [^]
(0034020)
mkiever (reporter)
2015-12-18 13:22

Also checked companion list.
The duplicate companions are only an optical illusion.
The companion list shows no duplicates.
(0034025)
mkiever (reporter)
2015-12-18 14:30
edited on: 2015-12-18 14:32

After first travel, when duplicates appeared.
If you then walk away (not travel) oddities can happen though:
-companions teleporting away, reappearing
-spontaneous change from walk to crawl (because of invisible companion ?)
-companions disappear finally (empty companion list)
And follow-up oddities after returning to tavern,
like swordsdwarf being an odd mixture between companion and foreigner.

(0034026)
Detros (manager)
2015-12-18 14:31

This report about duplication sounds like a duplicate report of 0008932, "My companion cloned herself after fast travel" which in turn was closed as a duplicate in favour of 0005106, "Bandits/companions respawn/duplicate in their original location".
(0034028)
mkiever (reporter)
2015-12-18 14:38

8932/5106 happened to me too in earlier versions.
Had a different feel back then.
Note, that this report is for version 0.42.03
(0034030)
Detros (manager)
2015-12-18 16:27
edited on: 2015-12-18 16:28

http://www.bay12games.com/dwarves/ [^] 2015-12-05

Toady One in devlog: "There are still some strange things going on (horses all over, duplicate companions, etc.)..."


- Issue History
Date Modified Username Field Change
2015-12-18 11:26 mkiever New Issue
2015-12-18 11:37 mkiever Note Added: 0034016
2015-12-18 13:17 mkiever Note Added: 0034019
2015-12-18 13:22 mkiever Note Added: 0034020
2015-12-18 14:30 mkiever Note Added: 0034025
2015-12-18 14:31 Detros Note Added: 0034026
2015-12-18 14:32 mkiever Note Edited: 0034025 View Revisions
2015-12-18 14:38 mkiever Note Added: 0034028
2015-12-18 16:27 Detros Note Added: 0034030
2015-12-18 16:27 Detros Note Edited: 0034030 View Revisions
2015-12-18 16:28 Detros Note Edited: 0034030 View Revisions
2016-05-21 18:52 Dwarfu Relationship added duplicate of 0005106
2016-05-21 18:52 Dwarfu Status new => resolved
2016-05-21 18:52 Dwarfu Resolution open => duplicate
2016-05-21 18:52 Dwarfu Assigned To => Dwarfu


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