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ID | Project | Category | View Status | Date Submitted | Last Update | |
0004241 | Dwarf Fortress | Miscellaneous Crashes | public | 2011-03-17 00:02 | 2011-03-17 09:02 | |
Reporter | gpmfuchs | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | block | Reproducibility | always | |
Status | resolved | Resolution | duplicate | |||
Platform | linux (amd64) | OS | gentoo | OS Version | ||
Product Version | 0.31.21 | |||||
Target Version | Fixed in Version | |||||
Summary | 0004241: game blocks after 15s into this save | |||||
Description | When simulating this save for 15s, Dwarf Fortress blocks without any reaction, uses 100% cpu time, and is only kill-able with a kill -9. game is uploaded at http://dffd.wimbli.com/file.php?id=3980 [^] | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0016315) Kogut (reporter) 2011-03-17 00:06 |
Ghost? Large amount of water + season change? |
(0016326) gpmfuchs (reporter) 2011-03-17 07:24 |
There shouldn't be any gost. After a nearly death (and the gost-slowdown) this fortress has enough active burial places for all living citizens. And the amount of water hasn't changed to other seasons. |
(0016327) Footkerchief (manager) 2011-03-17 07:37 |
Reminder sent to: gpmfuchs Is it the right time of year for a season change to occur? Are you doing any digging or other terrain-altering activities that could cause a massive cave-in? |
(0016328) Quietust (reporter) 2011-03-17 07:41 edited on: 2011-03-17 07:55 |
You do have 2 ghosts - Libash Nekolcilob, Ghostly Siege Operator, and Urvad Edtulkivish, Ghostly Wrestler. One of them is hanging around in the side of a hill, which is probably what's causing your lag. After memorializing both of them (which took a while, even with [SPEED:1], due to the massive amount of tasks your dwarves have been ordered to perform), the lag appears to have stopped. |
(0016330) gpmfuchs (reporter) 2011-03-17 08:05 edited on: 2011-03-17 08:13 |
It's mid summer. No major digging going on which could create cave-ins. Blocking moment time seems to vary between 5s and 15s. (correction I have 2 ghosts on the map of people who drowned). The only thing maybe uncontrolled I see are 2 forgotten beasts in some caves I haven't entered yet. Note game goes on after 2 minutes. So maybe it's a ghost problem after all. |
(0016332) Footkerchief (manager) 2011-03-17 09:01 edited on: 2011-03-17 09:02 |
Thanks for investigating, Quietust. gpmfuchs, I crossposted your save at 0003651:0016333 |
Issue History | |||
Date Modified | Username | Field | Change |
2011-03-17 00:02 | gpmfuchs | New Issue | |
2011-03-17 00:06 | Kogut | Note Added: 0016315 | |
2011-03-17 07:24 | gpmfuchs | Note Added: 0016326 | |
2011-03-17 07:37 | Footkerchief | Note Added: 0016327 | |
2011-03-17 07:37 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2011-03-17 07:41 | Quietust | Note Added: 0016328 | |
2011-03-17 07:55 | Quietust | Note Edited: 0016328 | View Revisions |
2011-03-17 08:05 | gpmfuchs | Note Added: 0016330 | |
2011-03-17 08:13 | gpmfuchs | Note Edited: 0016330 | View Revisions |
2011-03-17 09:01 | Footkerchief | Note Added: 0016332 | |
2011-03-17 09:01 | Footkerchief | Relationship added | duplicate of 0003651 |
2011-03-17 09:01 | Footkerchief | Status | new => resolved |
2011-03-17 09:01 | Footkerchief | Resolution | open => duplicate |
2011-03-17 09:01 | Footkerchief | Assigned To | => Footkerchief |
2011-03-17 09:02 | Footkerchief | Note Edited: 0016332 | View Revisions |
2011-03-17 09:02 | Footkerchief | Tag Detached: AWAITING UPDATE |
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