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IDProjectCategoryView StatusDate SubmittedLast Update
0004803Dwarf FortressDwarf Mode -- Moodspublic2011-08-05 10:092012-09-26 19:11
ReporterQuietust 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.25 
Target VersionFixed in Version 
Summary0004803: Moody dwarves not satisfied by imported/purchased/traded glass/metal
DescriptionI've run two long-term fortresses in version 0.31.xx and have had over a hundred strange moods between the two of them, and every single artifact requiring raw glass has used green glass, never clear glass or crystal glass.

It's possible my sample set is too small, but back in 0.28.181.40d, moody dwarves would frequently ask for raw clear glass if I happened to have any on-hand (and would never ask for raw crystal glass since I never had any) - perhaps this logic is still active in version 0.31.xx but is failing to detect the presence of raw clear/crystal glass...
TagsNo tags attached.
Attached Files

- Relationships
related to 0003408new Human merchants bring raw clear/crystal glass despite not having access to pearlash 
related to 0008356resolvedFootkerchief Dwarfs trie to build artifacts with materials which are impossible to get 

-  Notes
(0018438)
Drazinononda (reporter)
2011-08-06 09:18

Could this be related somehow to 0001498?
(0018439)
Quietust (reporter)
2011-08-06 10:58

Almost certainly not - that bug is solely related to the failure to recognize [CRYSTAL_GLASSABLE], which doesn't come into play at all when dealing with strange moods.
(0019424)
kwieland (reporter)
2012-01-26 15:13
edited on: 2012-01-26 15:33

I have a dwarf who is requesting "clear raw glass". I'll post the file if it helps. I verified that the mood did use clear glass.

(0019425)
Quietust (reporter)
2012-01-26 18:50

Huh, maybe I've just been really unlucky, or maybe it only asks for clear/crystal glass if you made it yourself (as opposed to trading for it).
(0019426)
kwieland (reporter)
2012-01-27 04:12

I had clear glass that was both traded for and homemade. The mood used a traded for piece. I have a noble with a taste for clear glass, so I've made quite a lot of clear glass stuff. I wonder if that plays any roll in it being available for use in a mood?
(0023611)
Quietust (reporter)
2012-09-25 18:36
edited on: 2012-09-25 20:31

Now that I've taken the time to examine the strange mood code, the criteria for glass selection appears to be whether or not you have created it within your fortress (moody metalworkers do a similar check to see if you've produced any of their favorite metal); presumably, purchasing glass from a caravan does not count.

(0023613)
Quietust (reporter)
2012-09-26 19:11
edited on: 2012-09-26 19:11

To be clear, the problem is not that moody dwarves won't use imported goods - the problem is that they won't even decide to use clear/crystal glass (or their favorite metal) until you actually produce some of it on-site (to prove to them that demanding it won't doom them to insanity, which presumably happened back in 0.27.169.xx if you embarked in an area without sand); once you've made it at least once at any point in the history of your fortress, then they'll demand it at any time (whether you have any or not) and will use either locally-made or imported.


- Issue History
Date Modified Username Field Change
2011-08-05 10:09 Quietust New Issue
2011-08-06 09:18 Drazinononda Note Added: 0018438
2011-08-06 10:58 Quietust Note Added: 0018439
2012-01-26 15:13 kwieland Note Added: 0019424
2012-01-26 15:13 kwieland Issue Monitored: kwieland
2012-01-26 15:33 kwieland Note Edited: 0019424 View Revisions
2012-01-26 18:50 Quietust Note Added: 0019425
2012-01-27 04:12 kwieland Note Added: 0019426
2012-01-27 07:16 Footkerchief Relationship added related to 0003408
2012-09-25 18:36 Quietust Note Added: 0023611
2012-09-25 18:37 Quietust Note Edited: 0023611 View Revisions
2012-09-25 20:31 Quietust Note Edited: 0023611 View Revisions
2012-09-26 17:02 Footkerchief Summary Moody dwarves never use raw clear/crystal glass => Moody dwarves not satisfied by imported/purchased/traded glass/metal
2012-09-26 19:11 Quietust Note Added: 0023613
2012-09-26 19:11 Quietust Note Edited: 0023613 View Revisions
2014-09-26 08:39 Footkerchief Relationship added related to 0008356


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