Anonymous | Login | Signup for a new account | 2024-11-24 15:06 PST |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0000792 | Dwarf Fortress | Dwarf Mode -- Interface, General | public | 2010-04-08 07:42 | 2010-06-09 06:45 | |
Reporter | Errori | |||||
Assigned To | Footkerchief | |||||
Priority | low | Severity | minor | Reproducibility | always | |
Status | closed | Resolution | duplicate | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0000792: Humans - no crafting toggle | |||||
Description | I've noticed that when playing fortress mode as humans, you can't toggle what crafts your humans can do (there is no Crafting selection when playing on humans like there is on dwarfs) after you have embarked. So I found this out when I was trying to order my humans do crafting (v-p-l), there was no drafting section. checked from a dwarven fortress that there should be one, but there isn't on humans. This is just a minor problem since it's supposed to play as dwarves, but still this is rather annoying small thing. And this happends every time I've played on humans... might need just a small fixation to work, who knows. | |||||
Tags | labors, modding | |||||
Attached Files | ||||||
Relationships | ||||||
|
Notes | |
(0002444) dree12 (reporter) 2010-04-09 15:48 |
This is actually 0000286. It's because Humans don't have strand extractor, causing the whole Crafting submenu to disappear. |
(0002538) Errori (reporter) 2010-04-10 02:20 |
So it seems, modded the strand extractor job available for humans and crafting submenu was there. Thanks :) But still, the fact that if all the jobs in submenu aren't permitted the submenu won't show up is slightly annoying. |
(0002539) Jimmy (reporter) 2010-04-10 02:29 |
Anyone tested with a Kobold fort to see if they have similar issues? Likely expected to show the same behavior. |
(0002816) dree12 (reporter) 2010-04-11 09:35 edited on: 2010-04-11 12:21 |
It's for everything. Only Mining, Hauling, and Other Jobs are extempt from the bug. Also, on a related note, Mining, Alchemy, and Architecture are always enableable because of those categorys never disappear. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-08 07:42 | Errori | New Issue | |
2010-04-08 08:18 | Errori | Issue Monitored: Errori | |
2010-04-08 10:05 | Footkerchief | Relationship added | child of 0000017 |
2010-04-09 15:48 | dree12 | Note Added: 0002444 | |
2010-04-09 15:49 | dree12 | Tag Attached: labors | |
2010-04-09 15:49 | dree12 | Tag Attached: modding | |
2010-04-10 02:20 | Errori | Note Added: 0002538 | |
2010-04-10 02:29 | Jimmy | Note Added: 0002539 | |
2010-04-11 09:35 | dree12 | Note Added: 0002816 | |
2010-04-11 12:21 | dree12 | Note Edited: 0002816 | View Revisions |
2010-05-25 12:04 | Footkerchief | Relationship deleted | child of 0000017 |
2010-05-25 12:04 | Footkerchief | Relationship added | duplicate of 0000286 |
2010-05-25 12:04 | Footkerchief | Status | new => resolved |
2010-05-25 12:04 | Footkerchief | Resolution | open => duplicate |
2010-05-25 12:04 | Footkerchief | Assigned To | => Footkerchief |
2010-06-09 06:45 | Toady One | Status | resolved => closed |
Copyright © 2000 - 2010 MantisBT Group |